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Knob design exploration

+

Three directions for the knob aesthetic, each shown statically at 0% / 33% / 66% / 100% + and as a draggable instance below. Pick one and the rest of the surfaces (faders, + sequencers, piano roll) align to that language.

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+ A · hardware + dimensional +
+

Radial gradient, perimeter ridges, specular highlight from + top-left, drop shadow. Reads as a real photographed knob. Premium but heavier; + can compete visually with the rest of the UI.

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+
0%
+
33%
+
66%
+
100%
+
+
+ +
0.50
+
cutoff
+
drag vertically · shift = fine
+
+
+ +
+
+ B · geometric + flat / technical +
+

Crisp 2D shapes, no fake depth. Bold accent arc, dot + indicator on the perimeter, short tick from center. Reads like a Teenage + Engineering OP-1 or a clean diagram. Quietest of the three.

+
+
0%
+
33%
+
66%
+
100%
+
+
+ +
0.50
+
cutoff
+
drag vertically · shift = fine
+
+
+ +
+
+ C · phosphor + glow / CRT +
+

Outline-only with strong glow. The accent arc and indicator + both bleed light. Soft inner radial gradient. Synthwave / vacuum-tube feel. + Brightest, most "instrument" — but the glow can be fatiguing en masse.

+
+
0%
+
33%
+
66%
+
100%
+
+
+ +
0.50
+
cutoff
+
drag vertically · shift = fine
+
+
+ +
+ + + + + +