feat: sectioned toolbar + custom component editor

- Redesigned toolbar with I/O, Gates, and Components sections
- Component editor: sub-canvas mode to design reusable chips
  - Save/Cancel with main circuit state preservation
  - Components persist in localStorage
- Custom components render as purple chips with dynamic I/O ports
- Component evaluation simulates internal circuit as black box
- Toolbar height increased to 56px for section labels
- All height references updated consistently

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Jose Luis
2026-03-20 02:54:04 +01:00
parent 3bff1fd4b4
commit 268013d053
8 changed files with 472 additions and 40 deletions

View File

@@ -2,6 +2,12 @@
import { state } from './state.js';
import { GATE_W, GATE_H } from './constants.js';
// Avoid circular imports - resize will be called from events.js
let resizeCallback = null;
export function setResizeCallback(fn) {
resizeCallback = fn;
}
/**
* Save current circuit as a reusable component
* Returns the component ID if successful
@@ -204,3 +210,79 @@ export function importComponent(data) {
state.customComponents[data.id] = data;
return { success: true, component: data };
}
/**
* Enter component editor mode
*/
export function enterComponentEditor() {
// Save current main circuit
state.savedMainCircuit = {
gates: JSON.parse(JSON.stringify(state.gates)),
connections: JSON.parse(JSON.stringify(state.connections)),
nextId: state.nextId
};
// Clear canvas for sub-circuit design
state.gates = [];
state.connections = [];
state.nextId = 1;
state.componentEditorActive = true;
state.placingGate = null;
state.connecting = null;
// Show editor overlay
const overlay = document.getElementById('component-editor-overlay');
overlay.style.display = 'flex';
document.getElementById('component-editor-title').textContent = 'Editing Component: (New)';
// Resize canvas to account for editor bar
if (resizeCallback) resizeCallback();
}
/**
* Exit component editor mode
*/
export function exitComponentEditor(name, shouldSave) {
const overlay = document.getElementById('component-editor-overlay');
overlay.style.display = 'none';
if (shouldSave && name) {
// Save the component
saveComponentFromCircuit(name);
}
// Restore main circuit
if (state.savedMainCircuit) {
state.gates = state.savedMainCircuit.gates;
state.connections = state.savedMainCircuit.connections;
state.nextId = state.savedMainCircuit.nextId;
state.savedMainCircuit = null;
}
state.componentEditorActive = false;
state.placingGate = null;
// Update component buttons to show newly saved component
updateComponentButtons();
// Resize canvas via callback
if (resizeCallback) resizeCallback();
}
/**
* Update component buttons in toolbar
*/
export function updateComponentButtons() {
const container = document.getElementById('saved-components');
container.innerHTML = '';
const components = getAllComponents();
Object.values(components).forEach(comp => {
const btn = document.createElement('button');
btn.className = 'component-btn';
btn.dataset.componentId = comp.id;
btn.textContent = comp.name;
btn.title = `${comp.inputCount} input(s), ${comp.outputCount} output(s)`;
container.appendChild(btn);
});
}