feat: sectioned toolbar + custom component editor

- Redesigned toolbar with I/O, Gates, and Components sections
- Component editor: sub-canvas mode to design reusable chips
  - Save/Cancel with main circuit state preservation
  - Components persist in localStorage
- Custom components render as purple chips with dynamic I/O ports
- Component evaluation simulates internal circuit as black box
- Toolbar height increased to 56px for section labels
- All height references updated consistently

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Jose Luis
2026-03-20 02:54:04 +01:00
parent 3bff1fd4b4
commit 268013d053
8 changed files with 472 additions and 40 deletions

View File

@@ -1,7 +1,7 @@
// Canvas rendering — gates, connections, grid
import { GATE_W, GATE_H, PORT_R, GATE_COLORS } from './constants.js';
import { GATE_W, GATE_H, COMP_W, PORT_R, GATE_COLORS } from './constants.js';
import { state } from './state.js';
import { getInputPorts, getOutputPorts } from './gates.js';
import { getInputPorts, getOutputPorts, getComponentWidth, getComponentHeight } from './gates.js';
import { getGateLabel, drawWaveLabels, drawWaveforms } from './waveform.js';
let canvas, ctx;
@@ -19,7 +19,8 @@ export function resize() {
const sidebarW = sidebarOpen ? 340 : 0;
canvas.width = window.innerWidth - sidebarW;
const waveH = state.waveformVisible ? state.waveformHeight : 0;
canvas.height = window.innerHeight - 48 - waveH;
const editorH = state.componentEditorActive ? 44 : 0;
canvas.height = window.innerHeight - 56 - editorH - waveH;
}
// Convert screen coords to world coords (accounting for pan/zoom)
@@ -31,6 +32,11 @@ export function screenToWorld(sx, sy) {
}
function drawGate(gate) {
// Component gates have different rendering
if (gate.type.startsWith('COMPONENT:')) {
return drawComponentGate(gate);
}
const color = GATE_COLORS[gate.type];
const isHovered = state.hoveredGate === gate;
const isActive = gate.value === 1;
@@ -110,6 +116,76 @@ function drawGate(gate) {
});
}
function drawComponentGate(gate) {
const isHovered = state.hoveredGate === gate;
const isActive = gate.value === 1;
const w = getComponentWidth(gate);
const h = getComponentHeight(gate);
const color = '#9900ff';
if (isActive) {
ctx.shadowColor = color;
ctx.shadowBlur = 20 * state.zoom;
}
ctx.fillStyle = isActive ? color + '22' : '#14141e';
ctx.strokeStyle = isHovered ? '#fff' : color;
ctx.lineWidth = (isHovered ? 2.5 : 1.5);
ctx.beginPath();
ctx.roundRect(gate.x, gate.y, w, h, 8);
ctx.fill();
ctx.stroke();
ctx.shadowBlur = 0;
// Component name label
ctx.fillStyle = isActive ? '#fff' : color;
ctx.font = `bold 12px "Segoe UI", system-ui, sans-serif`;
ctx.textAlign = 'center';
ctx.textBaseline = 'middle';
const componentName = gate.component?.name || 'Component';
ctx.fillText(componentName, gate.x + w / 2, gate.y + h / 2);
// Small ID label
ctx.font = '9px monospace';
ctx.fillStyle = '#444';
ctx.fillText(getGateLabel(gate), gate.x + w / 2, gate.y + h - 6);
// Input ports
getInputPorts(gate).forEach(p => {
const isPortHovered = state.hoveredPort &&
state.hoveredPort.gate === gate &&
state.hoveredPort.index === p.index &&
state.hoveredPort.type === 'input';
const conn = state.connections.find(c => c.to === gate.id && c.toPort === p.index);
const portActive = conn ? state.gates.find(g => g.id === conn.from)?.value : 0;
ctx.beginPath();
ctx.arc(p.x, p.y, PORT_R, 0, Math.PI * 2);
ctx.fillStyle = isPortHovered ? '#fff' : (portActive ? '#00ff88' : '#1a1a2e');
ctx.fill();
ctx.strokeStyle = isPortHovered ? '#fff' : '#555';
ctx.lineWidth = 1.5;
ctx.stroke();
});
// Output ports
getOutputPorts(gate).forEach(p => {
const isPortHovered = state.hoveredPort &&
state.hoveredPort.gate === gate &&
state.hoveredPort.index === p.index &&
state.hoveredPort.type === 'output';
ctx.beginPath();
ctx.arc(p.x, p.y, PORT_R, 0, Math.PI * 2);
ctx.fillStyle = isPortHovered ? '#fff' : (gate.value ? '#00ff88' : '#1a1a2e');
ctx.fill();
ctx.strokeStyle = isPortHovered ? '#fff' : '#555';
ctx.lineWidth = 1.5;
ctx.stroke();
});
}
function drawConnection(conn) {
const fromGate = state.gates.find(g => g.id === conn.from);
const toGate = state.gates.find(g => g.id === conn.to);
@@ -181,12 +257,25 @@ function drawPlacingGhost() {
if (!state.placingGate) return;
ctx.globalAlpha = 0.5;
const world = screenToWorld(state.mouseX, state.mouseY);
let w = GATE_W, h = GATE_H;
if (state.placingGate.startsWith('COMPONENT:')) {
const componentId = state.placingGate.substring(10);
const component = state.customComponents?.[componentId];
if (component) {
const count = Math.max(component.inputCount, component.outputCount);
w = 120;
h = Math.max(60, (count + 1) * 25);
}
}
const ghost = {
x: world.x - GATE_W / 2,
y: world.y - GATE_H / 2,
x: world.x - w / 2,
y: world.y - h / 2,
type: state.placingGate,
value: 0,
id: -1
id: -1,
component: state.customComponents?.[state.placingGate.substring(10)]
};
drawGate(ghost);
ctx.globalAlpha = 1;