feat: add standalone level editor for visual map editing
Full-featured editor at /editor.html with: - Visual wall painting (click/drag to paint/erase collision tiles) - Entity placement: NPCs, exits, interactions, spawn point - Properties panel for editing dialog, facing, target maps, etc. - Zoom/pan with scroll wheel and right-click drag - Tile coordinate overlay on the map PNG backgrounds - Color-coded overlays matching the F3 debug view - Export as JSON or as complete maps.js source code - Import JSON to load/restore map data - Keyboard shortcuts: 1-7 for tools, Delete to remove entities - All 4 maps supported: lab, pallet-town, house, route-1 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -1,5 +1,6 @@
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FROM nginx:alpine
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COPY index.html /usr/share/nginx/html/
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COPY editor.html /usr/share/nginx/html/
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COPY css/ /usr/share/nginx/html/css/
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COPY js/ /usr/share/nginx/html/js/
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COPY assets/ /usr/share/nginx/html/assets/
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