feat: shift+drag to cut wires and create bus connectors
Hold Shift and drag across wires to create a BUS gate that groups them together. The cut line shows a live preview with wire count. BUS gates are pass-through (each input maps to its output) and render as a thin cyan bar with ports on each side. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
161
js/bus.js
Normal file
161
js/bus.js
Normal file
@@ -0,0 +1,161 @@
|
||||
// Bus system — shift+drag to cut wires and create bus connectors
|
||||
import { state } from './state.js';
|
||||
import { getOutputPorts, getInputPorts, getComponentWidth, getComponentHeight, evaluateAll } from './gates.js';
|
||||
|
||||
/**
|
||||
* Sample a cubic bezier curve into discrete line segments.
|
||||
* Returns array of {x, y} points.
|
||||
*/
|
||||
function sampleBezier(p0x, p0y, p1x, p1y, p2x, p2y, p3x, p3y, steps = 24) {
|
||||
const points = [];
|
||||
for (let i = 0; i <= steps; i++) {
|
||||
const t = i / steps;
|
||||
const mt = 1 - t;
|
||||
const mt2 = mt * mt, mt3 = mt2 * mt;
|
||||
const t2 = t * t, t3 = t2 * t;
|
||||
points.push({
|
||||
x: mt3 * p0x + 3 * mt2 * t * p1x + 3 * mt * t2 * p2x + t3 * p3x,
|
||||
y: mt3 * p0y + 3 * mt2 * t * p1y + 3 * mt * t2 * p2y + t3 * p3y
|
||||
});
|
||||
}
|
||||
return points;
|
||||
}
|
||||
|
||||
/**
|
||||
* Test intersection between two line segments.
|
||||
* Returns { x, y, t } if they intersect, null otherwise.
|
||||
* t is the parameter along the first segment (0..1).
|
||||
*/
|
||||
function segmentIntersect(ax1, ay1, ax2, ay2, bx1, by1, bx2, by2) {
|
||||
const dx1 = ax2 - ax1, dy1 = ay2 - ay1;
|
||||
const dx2 = bx2 - bx1, dy2 = by2 - by1;
|
||||
const d = dx1 * dy2 - dy1 * dx2;
|
||||
if (Math.abs(d) < 1e-10) return null;
|
||||
|
||||
const t = ((bx1 - ax1) * dy2 - (by1 - ay1) * dx2) / d;
|
||||
const u = ((bx1 - ax1) * dy1 - (by1 - ay1) * dx1) / d;
|
||||
|
||||
if (t >= 0 && t <= 1 && u >= 0 && u <= 1) {
|
||||
return {
|
||||
x: ax1 + t * dx1,
|
||||
y: ay1 + t * dy1,
|
||||
t // position along the CUT line (for sorting)
|
||||
};
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the bezier control points for a connection, matching drawConnection in renderer.js.
|
||||
*/
|
||||
function getConnectionBezier(conn) {
|
||||
const fromGate = state.gates.find(g => g.id === conn.from);
|
||||
const toGate = state.gates.find(g => g.id === conn.to);
|
||||
if (!fromGate || !toGate) return null;
|
||||
|
||||
const fromPort = getOutputPorts(fromGate)[conn.fromPort];
|
||||
const toPort = getInputPorts(toGate)[conn.toPort];
|
||||
if (!fromPort || !toPort) return null;
|
||||
|
||||
const midX = (fromPort.x + toPort.x) / 2;
|
||||
return {
|
||||
p0x: fromPort.x, p0y: fromPort.y,
|
||||
p1x: midX, p1y: fromPort.y,
|
||||
p2x: midX, p2y: toPort.y,
|
||||
p3x: toPort.x, p3y: toPort.y
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Find all connections that intersect a cut line.
|
||||
* Returns array of { conn, hitPoint } sorted by position along the cut line.
|
||||
*/
|
||||
export function findIntersectingConnections(startX, startY, endX, endY) {
|
||||
const results = [];
|
||||
|
||||
for (const conn of state.connections) {
|
||||
const bez = getConnectionBezier(conn);
|
||||
if (!bez) continue;
|
||||
|
||||
const points = sampleBezier(
|
||||
bez.p0x, bez.p0y, bez.p1x, bez.p1y,
|
||||
bez.p2x, bez.p2y, bez.p3x, bez.p3y
|
||||
);
|
||||
|
||||
// Test each bezier segment against the cut line
|
||||
for (let i = 0; i < points.length - 1; i++) {
|
||||
const hit = segmentIntersect(
|
||||
startX, startY, endX, endY,
|
||||
points[i].x, points[i].y, points[i + 1].x, points[i + 1].y
|
||||
);
|
||||
if (hit) {
|
||||
results.push({ conn, hitPoint: hit });
|
||||
break; // one hit per connection is enough
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Sort by position along the cut line (t parameter) so bus ports are ordered visually
|
||||
results.sort((a, b) => a.hitPoint.t - b.hitPoint.t);
|
||||
return results;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a BUS gate from a cut line and rewire intersecting connections through it.
|
||||
*/
|
||||
export function createBusFromCut() {
|
||||
const cut = state.busCutting;
|
||||
if (!cut) return;
|
||||
|
||||
const hits = findIntersectingConnections(cut.startX, cut.startY, cut.endX, cut.endY);
|
||||
if (hits.length === 0) {
|
||||
console.log('[bus] no connections intersected');
|
||||
return;
|
||||
}
|
||||
|
||||
const n = hits.length;
|
||||
console.log(`[bus] cut intersected ${n} connection(s)`);
|
||||
|
||||
// Calculate bus position: centroid of all hit points
|
||||
const avgX = hits.reduce((s, h) => s + h.hitPoint.x, 0) / n;
|
||||
const avgY = hits.reduce((s, h) => s + h.hitPoint.y, 0) / n;
|
||||
|
||||
// Create BUS gate
|
||||
const busType = `BUS:${n}`;
|
||||
const busGate = {
|
||||
id: state.nextId++,
|
||||
type: busType,
|
||||
x: avgX - 15, // half of bus width (30)
|
||||
y: avgY - Math.max(40, (n + 1) * 22) / 2,
|
||||
value: 0,
|
||||
outputValues: new Array(n).fill(0)
|
||||
};
|
||||
state.gates.push(busGate);
|
||||
|
||||
// Rewire: for each intersected connection, split through the bus
|
||||
hits.forEach((hit, i) => {
|
||||
const origConn = hit.conn;
|
||||
|
||||
// Remove the original connection
|
||||
state.connections = state.connections.filter(c => c !== origConn);
|
||||
|
||||
// Source → BUS input port i
|
||||
state.connections.push({
|
||||
from: origConn.from,
|
||||
fromPort: origConn.fromPort,
|
||||
to: busGate.id,
|
||||
toPort: i
|
||||
});
|
||||
|
||||
// BUS output port i → original destination
|
||||
state.connections.push({
|
||||
from: busGate.id,
|
||||
fromPort: i,
|
||||
to: origConn.to,
|
||||
toPort: origConn.toPort
|
||||
});
|
||||
});
|
||||
|
||||
console.log(`[bus] created BUS#${busGate.id} with ${n} channels`);
|
||||
evaluateAll();
|
||||
}
|
||||
@@ -7,7 +7,8 @@ export const PORT_R = 7;
|
||||
export const GATE_COLORS = {
|
||||
AND: '#00e599', OR: '#3388ff', NOT: '#ff6644',
|
||||
NAND: '#e5cc00', NOR: '#cc44ff', XOR: '#ff44aa',
|
||||
INPUT: '#3388ff', CLOCK: '#ff44aa', OUTPUT: '#ff8833'
|
||||
INPUT: '#3388ff', CLOCK: '#ff44aa', OUTPUT: '#ff8833',
|
||||
BUS: '#44ddff'
|
||||
};
|
||||
|
||||
export const SIGNAL_COLORS = [
|
||||
|
||||
29
js/events.js
29
js/events.js
@@ -10,6 +10,7 @@ import { getLevel } from './levels.js';
|
||||
import { saveState, loadState, exportAsFile, importFromFile } from './saveLoad.js';
|
||||
import { enterComponentEditor, editComponentBlueprint, exitComponentEditor, updateComponentButtons, setResizeCallback } from './components.js';
|
||||
import { getExampleList, loadExample } from './examples.js';
|
||||
import { createBusFromCut } from './bus.js';
|
||||
|
||||
const PAN_SPEED = 40;
|
||||
|
||||
@@ -31,6 +32,14 @@ export function initEvents() {
|
||||
|
||||
// Convert to world coords for gate/port detection
|
||||
const world = screenToWorld(e.offsetX, e.offsetY);
|
||||
|
||||
// Update bus cut line endpoint
|
||||
if (state.busCutting) {
|
||||
state.busCutting.endX = world.x;
|
||||
state.busCutting.endY = world.y;
|
||||
return;
|
||||
}
|
||||
|
||||
state.hoveredPort = findPortAt(world.x, world.y);
|
||||
state.hoveredGate = state.hoveredPort ? state.hoveredPort.gate : findGateAt(world.x, world.y);
|
||||
|
||||
@@ -65,6 +74,19 @@ export function initEvents() {
|
||||
dragStartPos = { x: e.offsetX, y: e.offsetY };
|
||||
dragMoved = false;
|
||||
|
||||
// Shift+click on empty space → start bus cut
|
||||
if (e.shiftKey && !state.placingGate) {
|
||||
const port = findPortAt(world.x, world.y);
|
||||
const gate = findGateAt(world.x, world.y);
|
||||
if (!port && !gate) {
|
||||
state.busCutting = {
|
||||
startX: world.x, startY: world.y,
|
||||
endX: world.x, endY: world.y
|
||||
};
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Placing a new gate
|
||||
if (state.placingGate) {
|
||||
let w = GATE_W, h = GATE_H;
|
||||
@@ -132,6 +154,13 @@ export function initEvents() {
|
||||
});
|
||||
|
||||
canvas.addEventListener('mouseup', e => {
|
||||
// Finish bus cut
|
||||
if (state.busCutting) {
|
||||
createBusFromCut();
|
||||
state.busCutting = null;
|
||||
return;
|
||||
}
|
||||
|
||||
// Toggle INPUT/CLOCK only on click (no drag movement)
|
||||
if (state.dragging && !dragMoved) {
|
||||
const gate = state.dragging;
|
||||
|
||||
30
js/gates.js
30
js/gates.js
@@ -4,13 +4,14 @@ import { state } from './state.js';
|
||||
import { recordSample, setEvaluateAll } from './waveform.js';
|
||||
import { evaluateComponent } from './components.js';
|
||||
|
||||
// Wrappers that handle component types
|
||||
// Wrappers that handle component and BUS types
|
||||
export function gateInputCount(type) {
|
||||
if (type.startsWith('COMPONENT:')) {
|
||||
const componentId = type.substring(10);
|
||||
const component = state.customComponents?.[componentId];
|
||||
return component ? component.inputCount : 0;
|
||||
}
|
||||
if (type.startsWith('BUS:')) return parseInt(type.substring(4)) || 0;
|
||||
return baseGateInputCount(type);
|
||||
}
|
||||
|
||||
@@ -20,10 +21,12 @@ export function gateOutputCount(type) {
|
||||
const component = state.customComponents?.[componentId];
|
||||
return component ? component.outputCount : 0;
|
||||
}
|
||||
if (type.startsWith('BUS:')) return parseInt(type.substring(4)) || 0;
|
||||
return baseGateOutputCount(type);
|
||||
}
|
||||
|
||||
export function getComponentWidth(gate) {
|
||||
if (gate.type.startsWith('BUS:')) return 30;
|
||||
if (gate.type.startsWith('COMPONENT:')) {
|
||||
const count = Math.max(gate.component?.inputCount || 1, gate.component?.outputCount || 1);
|
||||
return Math.max(120, (count + 1) * 25);
|
||||
@@ -32,6 +35,10 @@ export function getComponentWidth(gate) {
|
||||
}
|
||||
|
||||
export function getComponentHeight(gate) {
|
||||
if (gate.type.startsWith('BUS:')) {
|
||||
const n = parseInt(gate.type.substring(4)) || 1;
|
||||
return Math.max(40, (n + 1) * 22);
|
||||
}
|
||||
if (gate.type.startsWith('COMPONENT:')) {
|
||||
const count = Math.max(gate.component?.inputCount || 1, gate.component?.outputCount || 1);
|
||||
return Math.max(60, (count + 1) * 25);
|
||||
@@ -42,8 +49,8 @@ export function getComponentHeight(gate) {
|
||||
export function getInputPorts(gate) {
|
||||
const count = gateInputCount(gate.type);
|
||||
const ports = [];
|
||||
const isComponent = gate.type.startsWith('COMPONENT:');
|
||||
const gateHeight = isComponent ? getComponentHeight(gate) : GATE_H;
|
||||
const isDynamic = gate.type.startsWith('COMPONENT:') || gate.type.startsWith('BUS:');
|
||||
const gateHeight = isDynamic ? getComponentHeight(gate) : GATE_H;
|
||||
|
||||
for (let i = 0; i < count; i++) {
|
||||
const spacing = gateHeight / (count + 1);
|
||||
@@ -55,9 +62,9 @@ export function getInputPorts(gate) {
|
||||
export function getOutputPorts(gate) {
|
||||
const count = gateOutputCount(gate.type);
|
||||
const ports = [];
|
||||
const isComponent = gate.type.startsWith('COMPONENT:');
|
||||
const gateWidth = isComponent ? getComponentWidth(gate) : GATE_W;
|
||||
const gateHeight = isComponent ? getComponentHeight(gate) : GATE_H;
|
||||
const isDynamic = gate.type.startsWith('COMPONENT:') || gate.type.startsWith('BUS:');
|
||||
const gateWidth = isDynamic ? getComponentWidth(gate) : GATE_W;
|
||||
const gateHeight = isDynamic ? getComponentHeight(gate) : GATE_H;
|
||||
|
||||
for (let i = 0; i < count; i++) {
|
||||
const spacing = gateHeight / (count + 1);
|
||||
@@ -105,6 +112,12 @@ function computeGate(gate) {
|
||||
return outputs[0] || 0;
|
||||
}
|
||||
|
||||
// BUS: pass-through, each input maps to corresponding output
|
||||
if (gate.type.startsWith('BUS:')) {
|
||||
gate.outputValues = [...inputs];
|
||||
return inputs[0] || 0;
|
||||
}
|
||||
|
||||
switch (gate.type) {
|
||||
case 'AND': return (inputs[0] && inputs[1]) ? 1 : 0;
|
||||
case 'OR': return (inputs[0] || inputs[1]) ? 1 : 0;
|
||||
@@ -168,8 +181,9 @@ setEvaluateAll(evaluateAll);
|
||||
|
||||
export function findGateAt(x, y) {
|
||||
return state.gates.find(g => {
|
||||
const w = g.type.startsWith('COMPONENT:') ? getComponentWidth(g) : GATE_W;
|
||||
const h = g.type.startsWith('COMPONENT:') ? getComponentHeight(g) : GATE_H;
|
||||
const isDynamic = g.type.startsWith('COMPONENT:') || g.type.startsWith('BUS:');
|
||||
const w = isDynamic ? getComponentWidth(g) : GATE_W;
|
||||
const h = isDynamic ? getComponentHeight(g) : GATE_H;
|
||||
return x >= g.x && x <= g.x + w && y >= g.y && y <= g.y + h;
|
||||
});
|
||||
}
|
||||
|
||||
162
js/renderer.js
162
js/renderer.js
@@ -32,10 +32,9 @@ export function screenToWorld(sx, sy) {
|
||||
}
|
||||
|
||||
function drawGate(gate) {
|
||||
// Component gates have different rendering
|
||||
if (gate.type.startsWith('COMPONENT:')) {
|
||||
return drawComponentGate(gate);
|
||||
}
|
||||
// Special gate types have different rendering
|
||||
if (gate.type.startsWith('BUS:')) return drawBusGate(gate);
|
||||
if (gate.type.startsWith('COMPONENT:')) return drawComponentGate(gate);
|
||||
|
||||
const color = GATE_COLORS[gate.type];
|
||||
const isHovered = state.hoveredGate === gate;
|
||||
@@ -127,6 +126,80 @@ function drawGate(gate) {
|
||||
});
|
||||
}
|
||||
|
||||
function drawBusGate(gate) {
|
||||
const isHovered = state.hoveredGate === gate;
|
||||
const w = getComponentWidth(gate); // 30
|
||||
const h = getComponentHeight(gate);
|
||||
const color = '#44ddff';
|
||||
const n = parseInt(gate.type.substring(4)) || 1;
|
||||
const hasActive = gate.outputValues?.some(v => v === 1);
|
||||
|
||||
if (hasActive) {
|
||||
ctx.shadowColor = color;
|
||||
ctx.shadowBlur = 12 * state.zoom;
|
||||
}
|
||||
|
||||
// Main bus bar
|
||||
ctx.fillStyle = hasActive ? color + '22' : '#14141e';
|
||||
ctx.strokeStyle = isHovered ? '#fff' : color;
|
||||
ctx.lineWidth = isHovered ? 2.5 : 1.5;
|
||||
ctx.beginPath();
|
||||
ctx.roundRect(gate.x, gate.y, w, h, 4);
|
||||
ctx.fill();
|
||||
ctx.stroke();
|
||||
ctx.shadowBlur = 0;
|
||||
|
||||
// Thick center line (bus bar visual)
|
||||
ctx.strokeStyle = isHovered ? '#fff' : color;
|
||||
ctx.lineWidth = 3;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(gate.x + w / 2, gate.y + 6);
|
||||
ctx.lineTo(gate.x + w / 2, gate.y + h - 6);
|
||||
ctx.stroke();
|
||||
|
||||
// Bus size label
|
||||
ctx.font = 'bold 9px monospace';
|
||||
ctx.fillStyle = color;
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'middle';
|
||||
ctx.fillText(`${n}`, gate.x + w / 2, gate.y + h + 10);
|
||||
|
||||
// Input ports (left)
|
||||
getInputPorts(gate).forEach(p => {
|
||||
const isPortHovered = state.hoveredPort &&
|
||||
state.hoveredPort.gate === gate &&
|
||||
state.hoveredPort.index === p.index &&
|
||||
state.hoveredPort.type === 'input';
|
||||
const conn = state.connections.find(c => c.to === gate.id && c.toPort === p.index);
|
||||
const portActive = conn ? state.gates.find(g => g.id === conn.from)?.value : 0;
|
||||
|
||||
ctx.beginPath();
|
||||
ctx.arc(p.x, p.y, PORT_R - 1, 0, Math.PI * 2);
|
||||
ctx.fillStyle = isPortHovered ? '#fff' : (portActive ? '#00ff88' : '#1a1a2e');
|
||||
ctx.fill();
|
||||
ctx.strokeStyle = isPortHovered ? '#fff' : '#555';
|
||||
ctx.lineWidth = 1.5;
|
||||
ctx.stroke();
|
||||
});
|
||||
|
||||
// Output ports (right)
|
||||
getOutputPorts(gate).forEach(p => {
|
||||
const isPortHovered = state.hoveredPort &&
|
||||
state.hoveredPort.gate === gate &&
|
||||
state.hoveredPort.index === p.index &&
|
||||
state.hoveredPort.type === 'output';
|
||||
const portVal = gate.outputValues ? (gate.outputValues[p.index] || 0) : 0;
|
||||
|
||||
ctx.beginPath();
|
||||
ctx.arc(p.x, p.y, PORT_R - 1, 0, Math.PI * 2);
|
||||
ctx.fillStyle = isPortHovered ? '#fff' : (portVal ? '#00ff88' : '#1a1a2e');
|
||||
ctx.fill();
|
||||
ctx.strokeStyle = isPortHovered ? '#fff' : '#555';
|
||||
ctx.lineWidth = 1.5;
|
||||
ctx.stroke();
|
||||
});
|
||||
}
|
||||
|
||||
function drawComponentGate(gate) {
|
||||
const isHovered = state.hoveredGate === gate;
|
||||
const isActive = gate.value === 1;
|
||||
@@ -305,6 +378,86 @@ function drawConnectingWire() {
|
||||
ctx.setLineDash([]);
|
||||
}
|
||||
|
||||
function drawBusCutLine() {
|
||||
if (!state.busCutting) return;
|
||||
const cut = state.busCutting;
|
||||
|
||||
// Dashed cyan line showing the cut
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(cut.startX, cut.startY);
|
||||
ctx.lineTo(cut.endX, cut.endY);
|
||||
ctx.strokeStyle = '#44ddff';
|
||||
ctx.lineWidth = 2.5;
|
||||
ctx.setLineDash([8, 5]);
|
||||
ctx.stroke();
|
||||
ctx.setLineDash([]);
|
||||
|
||||
// Small circles at endpoints
|
||||
ctx.beginPath();
|
||||
ctx.arc(cut.startX, cut.startY, 4, 0, Math.PI * 2);
|
||||
ctx.fillStyle = '#44ddff';
|
||||
ctx.fill();
|
||||
ctx.beginPath();
|
||||
ctx.arc(cut.endX, cut.endY, 4, 0, Math.PI * 2);
|
||||
ctx.fill();
|
||||
|
||||
// Highlight intersecting wires
|
||||
// Import is circular so we compute inline: sample bezier + test intersection
|
||||
const hits = countCutIntersections(cut);
|
||||
if (hits > 0) {
|
||||
ctx.save();
|
||||
ctx.resetTransform();
|
||||
ctx.fillStyle = '#44ddff';
|
||||
ctx.font = 'bold 12px "Segoe UI", system-ui, sans-serif';
|
||||
ctx.textAlign = 'left';
|
||||
ctx.fillText(`✂ ${hits} wire${hits > 1 ? 's' : ''}`, 10, canvas.height - 10);
|
||||
ctx.restore();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Quick inline intersection count for preview (avoids circular import from bus.js)
|
||||
*/
|
||||
function countCutIntersections(cut) {
|
||||
let count = 0;
|
||||
for (const conn of state.connections) {
|
||||
const fromGate = state.gates.find(g => g.id === conn.from);
|
||||
const toGate = state.gates.find(g => g.id === conn.to);
|
||||
if (!fromGate || !toGate) continue;
|
||||
const fp = getOutputPorts(fromGate)[conn.fromPort];
|
||||
const tp = getInputPorts(toGate)[conn.toPort];
|
||||
if (!fp || !tp) continue;
|
||||
|
||||
const midX = (fp.x + tp.x) / 2;
|
||||
// Sample bezier at 16 points
|
||||
for (let i = 0; i < 16; i++) {
|
||||
const t1 = i / 16, t2 = (i + 1) / 16;
|
||||
const bx1 = bezAt(fp.x, midX, midX, tp.x, t1);
|
||||
const by1 = bezAt(fp.y, fp.y, tp.y, tp.y, t1);
|
||||
const bx2 = bezAt(fp.x, midX, midX, tp.x, t2);
|
||||
const by2 = bezAt(fp.y, fp.y, tp.y, tp.y, t2);
|
||||
if (segsHit(cut.startX, cut.startY, cut.endX, cut.endY, bx1, by1, bx2, by2)) {
|
||||
count++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
function bezAt(p0, p1, p2, p3, t) {
|
||||
const mt = 1 - t;
|
||||
return mt * mt * mt * p0 + 3 * mt * mt * t * p1 + 3 * mt * t * t * p2 + t * t * t * p3;
|
||||
}
|
||||
|
||||
function segsHit(ax1, ay1, ax2, ay2, bx1, by1, bx2, by2) {
|
||||
const d = (ax2 - ax1) * (by2 - by1) - (ay2 - ay1) * (bx2 - bx1);
|
||||
if (Math.abs(d) < 1e-10) return false;
|
||||
const t = ((bx1 - ax1) * (by2 - by1) - (by1 - ay1) * (bx2 - bx1)) / d;
|
||||
const u = ((bx1 - ax1) * (ay2 - ay1) - (by1 - ay1) * (ax2 - ax1)) / d;
|
||||
return t >= 0 && t <= 1 && u >= 0 && u <= 1;
|
||||
}
|
||||
|
||||
function drawPlacingGhost() {
|
||||
if (!state.placingGate) return;
|
||||
ctx.globalAlpha = 0.5;
|
||||
@@ -356,6 +509,7 @@ function draw() {
|
||||
state.connections.forEach(drawConnection);
|
||||
state.gates.forEach(drawGate);
|
||||
drawConnectingWire();
|
||||
drawBusCutLine();
|
||||
drawPlacingGhost();
|
||||
|
||||
ctx.restore();
|
||||
|
||||
@@ -42,5 +42,8 @@ export const state = {
|
||||
componentEditorActive: false,
|
||||
savedMainCircuit: null, // { gates, connections, nextId } saved before entering editor
|
||||
componentEditorName: '',
|
||||
editingComponentId: null // ID of component being edited (null = new component)
|
||||
editingComponentId: null, // ID of component being edited (null = new component)
|
||||
|
||||
// Bus cutting (shift+drag)
|
||||
busCutting: null // { startX, startY, endX, endY } in world coords, or null
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user