refactor: migrate world rendering from programmatic sprites to PNG assets

Replace pixel-art drawing with pre-rendered PNG map backgrounds and
character/NPC sprite images from pokemon-js reference. Maps now use
coordinate-based wall arrays instead of tile grids.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Jose Luis
2026-03-20 16:02:44 +01:00
parent e4cf35701e
commit c836ccbb21
24 changed files with 479 additions and 989 deletions

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