Add progressive puzzle mode alongside the existing sandbox: - 8 levels from basic gates to 2-bit adder - Truth table verification with pass/fail feedback - Gate restrictions per level - Custom components system (save circuits as reusable chips) - Save/load circuits as JSON - Level selection sidebar with difficulty ratings - Mode toggle: Sandbox (free play) vs Puzzle (guided levels) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
41 lines
850 B
JavaScript
41 lines
850 B
JavaScript
// Shared application state — single source of truth
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export const state = {
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// Circuit
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gates: [],
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connections: [],
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nextId: 1,
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// Interaction
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placingGate: null,
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dragging: null,
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dragOffset: { x: 0, y: 0 },
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connecting: null,
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hoveredGate: null,
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hoveredPort: null,
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mouseX: 0,
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mouseY: 0,
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// Camera (pan/zoom)
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camX: 0,
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camY: 0,
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zoom: 1,
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// Waveform
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waveformVisible: false,
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waveformHeight: 220,
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recording: true,
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waveData: {}, // { gateId: [{ t, value }] }
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timeStep: 0,
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waveZoom: 20, // pixels per time step
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waveScroll: 0,
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resizingWave: false,
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// Simulation
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simRunning: false,
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simInterval: null,
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simSpeed: 500, // ms per tick
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// Puzzle/Components
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customComponents: {} // { id -> component definition }
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};
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