feat: UI sounds, live LFO visualization, wire fix, worlds 7-12, bug fixes

- Add procedural UI sound effects (connect/disconnect, engine start/stop,
  level complete/fail, star earned, hint, navigation) via Tone.js
- Live LFO modulation visualization: knobs animate in real-time showing
  modulated value, ghost dot shows base value, number glows cyan
- Fix wire recalculation on zoom/pan/level re-entry (post-layout refresh)
- Fix retry button to keep current patch instead of reloading level
- Fix default param detection: newly added modules now populate all
  default params so level checkers work without manual param changes
- Add worlds 7-12: Secuencias y Ritmos, Texturas de Ruido, Síntesis
  Sustractiva, Espacio y Stereo, Técnicas Avanzadas, Gran Final
  (48 new levels, 144 new possible stars, 288 total stars)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Jose Luis
2026-03-21 03:03:29 +01:00
parent f0100eb64f
commit a1be6df355
17 changed files with 3317 additions and 24 deletions

View File

@@ -1,4 +1,4 @@
import React, { useCallback } from 'react';
import React, { useCallback, useState, useEffect, useRef } from 'react';
import { getModuleDef } from '../engine/moduleRegistry.js';
import { state, removeModule, updateModuleParam, isPortConnected, emit } from '../engine/state.js';
import { updateParam } from '../engine/audioEngine.js';
@@ -15,6 +15,17 @@ const PORT_TO_PARAM = {
vca: { cv: 'gain' },
};
// Compute a simulated LFO waveform value at time t (seconds)
function simulateLFO(waveform, phase) {
switch (waveform) {
case 'sine': return Math.sin(2 * Math.PI * phase);
case 'triangle': return 1 - 4 * Math.abs((phase % 1) - 0.5);
case 'sawtooth': return 2 * (phase % 1) - 1;
case 'square': return (phase % 1) < 0.5 ? 1 : -1;
default: return Math.sin(2 * Math.PI * phase);
}
}
export default function ModuleNode({ mod, zoom, onStartConnect, onPortPosition }) {
const def = getModuleDef(mod.type);
if (!def) return null;
@@ -33,6 +44,59 @@ export default function ModuleNode({ mod, zoom, onStartConnect, onPortPosition }
}
}
// ==================== Live LFO modulation visualization ====================
const [liveValues, setLiveValues] = useState({});
const rafRef = useRef(null);
const startTimeRef = useRef(performance.now() / 1000);
useEffect(() => {
if (modulatedParams.size === 0) {
setLiveValues({});
return;
}
const tick = () => {
const t = performance.now() / 1000 - startTimeRef.current;
const newValues = {};
for (const conn of state.connections) {
if (conn.to.moduleId !== mod.id) continue;
const paramName = portMap[conn.to.port];
if (!paramName) continue;
const srcMod = state.modules.find(m => m.id === conn.from.moduleId);
if (!srcMod || srcMod.type !== 'lfo') continue;
// Read LFO params from state
const lfoDef = getModuleDef('lfo');
const lfoP = { ...Object.fromEntries(Object.entries(lfoDef.params).map(([k, v]) => [k, v.default])), ...srcMod.params };
const freq = lfoP.frequency;
const amp = lfoP.amplitude;
const waveform = lfoP.waveform;
const phase = (t * freq) % 1;
const lfoVal = simulateLFO(waveform, phase) * amp;
// Compute modulated value (same scaling as audioEngine)
const baseValue = params[paramName];
let scale;
if (mod.type === 'oscillator' && paramName === 'frequency') scale = baseValue * 0.5;
else if (mod.type === 'filter' && paramName === 'frequency') scale = baseValue;
else if (mod.type === 'vca' && paramName === 'gain') scale = 1;
else scale = baseValue || 1;
newValues[paramName] = baseValue + lfoVal * scale;
}
setLiveValues(newValues);
rafRef.current = requestAnimationFrame(tick);
};
rafRef.current = requestAnimationFrame(tick);
return () => {
if (rafRef.current) cancelAnimationFrame(rafRef.current);
};
}, [mod.id, mod.type, modulatedParams.size]);
const handleParamChange = useCallback((name, value) => {
updateModuleParam(mod.id, name, value);
updateParam(mod.id, name, value);
@@ -134,12 +198,17 @@ export default function ModuleNode({ mod, zoom, onStartConnect, onPortPosition }
onChange={v => handleParamChange(name, v)}
color={color}
modulated={modulatedParams.has(name)}
liveValue={liveValues[name]}
/>
<span className="param-value">
{params[name] >= 1000 ? `${(params[name] / 1000).toFixed(1)}k` :
params[name] >= 100 ? Math.round(params[name]) :
params[name] >= 1 ? Number(params[name]).toFixed(1) :
Number(params[name]).toFixed(3).replace(/0+$/, '').replace(/\.$/, '')}
<span className={`param-value ${liveValues[name] !== undefined ? 'param-value-live' : ''}`}>
{(() => {
const v = liveValues[name] !== undefined ? liveValues[name] : params[name];
const s = v >= 1000 ? `${(v / 1000).toFixed(1)}k` :
v >= 100 ? Math.round(v) :
v >= 1 ? Number(v).toFixed(1) :
Number(v).toFixed(3).replace(/0+$/, '').replace(/\.$/, '');
return s;
})()}
{paramDef.unit ? ` ${paramDef.unit}` : ''}
</span>
</div>