Commit Graph

6 Commits

Author SHA1 Message Date
Jose Luis
816e7270ed feat: fullscreen keyboard + new Drum Pad module
Keyboard fullscreen:
- Double-tap keyboard widget to enter fullscreen piano mode
- 2-octave touch-friendly piano with labeled keys
- Active key highlights cyan, close button to exit

Drum Pad module (🥁):
- New module type with 4x4 colored pad grid
- Each pad triggers a unique frequency (C2-D4 range)
- Outputs freq + gate signals (same as keyboard)
- Double-tap for fullscreen pad mode with large touch targets
- Color-coded pads with hit animation

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 16:02:22 +01:00
Jose Luis
36eb31a652 fix: Transport lifecycle, scope zoom, clear button, and freq routing
- Fix pianoroll/sequencer Transport not resetting on stop/restart (notes
  were scheduled in the past and never fired)
- Stop and cancel Transport in stopAudio() to prevent stale events
- Add zoom +/- buttons to scope widget (6 levels, 64–2048 samples)
- Increase scope analyser buffer from 256 to 2048 for wider time view
- Add vertical grid lines to scope display
- Add "Limpiar" clear canvas button to PuzzleView
- Skip audio-graph connection for keyboard/seq/pianoroll freq→osc freq
  (direct frequency setting prevents inaudible ultrasonic values)
- Auto-trigger envelopes without gate connections for noise/ambient levels

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-21 04:28:36 +01:00
Jose Luis
f0100eb64f fix: LFO→cutoff modulation, visual knob feedback, persistent hints
- Fix LFO→Filter cutoff: add scaling Gain nodes so LFO (-1..1) maps to
  meaningful Hz modulation (±cutoff value). Same fix for LFO→Osc freq.
  Mod scale updates dynamically when user changes the base param value.
- Visual modulation indicator: knobs receiving LFO/modulation show a
  pulsing dashed ring animation (spin + pulse) around the knob arc
- Persist hint usage per level: using a hint permanently caps that level
  at 2 stars — survives reload/restart. No more cheating by restarting!
- Hint state stored in separate localStorage key (synthquest-hints)
- Admin reset also clears hint history

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-21 02:44:28 +01:00
Jose Luis
c4a2cb3cef feat: admin mode, worlds 4-6, and stereo output fix
- Admin panel: add/remove stars, unlock worlds, reset progress (🛠 button)
- World 4 "Modulación" (8 levels): vibrato, sirena, wah-wah, auto-pan, FM, wobble bass
- World 5 "Efectos" (8 levels): delay, slapback, reverb, distortion, dub echo, shoegaze, ambient
- World 6 "Diseño Sonoro" (8 levels): kick, hi-hat, snare, pad, reese bass, laser, trance arp, final boss
- Star unlock progression: W4=36★, W5=48★, W6=60★ (total 48 levels, 144 stars)
- Fix stereo output: left/right channels now route through Tone.Merge for true stereo separation

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-21 02:38:17 +01:00
Jose Luis
65a89e2b59 feat: add sequencer, piano roll modules with pre-composed chiptune melody
Add step sequencer (16-step with note/gate editing) and piano roll
(canvas-based MIDI editor with draw/erase tools). Includes a Megaman-style
melody in C minor. Chiptune preset now uses piano roll instead of keyboard.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-21 01:30:03 +01:00
Jose Luis
95054a70df feat: initial Reaktor modular synth app
React + Tone.js modular synthesizer with visual node editor.
Includes: Oscillator, Filter, Envelope, LFO, VCA, Delay, Reverb,
Distortion, Mixer, Scope, Output, and Keyboard modules.
SVG wire connections, knob controls, preset save/load system.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-21 01:02:41 +01:00