Files
reaktor/packages/client/src/main.jsx
Jose Luis 12569dba76 feat: Admin SynthQuest level management + user dropdown with admin access
SynthQuest admin:
- New "🎮 SynthQuest" section in admin sidebar
- List custom levels with world, ID, title, patch status
- Create new level: world selector, title, subtitle, description,
  concept (hint), available modules (tag input), boss flag, sort order
- Edit existing levels inline
- Import patch base from sandbox JSON export (📥 button per level)
- Delete levels with confirmation

Server:
- custom_levels table (PostgreSQL)
- CRUD API at /api/v1/admin/levels
- POST /:id/import-patch to import sandbox JSON as preplaced modules

Admin access:
- User badge is now a hover dropdown with "🛠 Admin" + "Cerrar sesion"
- Admin visible in Sandbox toolbar, Workshop nav, and user dropdown
- onSwitchToAdmin passed through navigation chain

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 21:05:36 +01:00

53 lines
1.9 KiB
JavaScript

import React, { useState } from 'react';
import { createRoot } from 'react-dom/client';
import App from './App';
import GameApp from './game/GameApp.jsx';
import Workshop from './components/Workshop.jsx';
import AdminPanel2 from './components/AdminPanel2.jsx';
import { AuthProvider } from './services/AuthContext.jsx';
import AuthModal from './components/AuthModal.jsx';
import './index.css';
function Root() {
const [mode, setMode] = useState('game'); // 'game' | 'sandbox' | 'workshop' | 'admin'
const nav = {
toGame: () => setMode('game'),
toSandbox: () => setMode('sandbox'),
toWorkshop: () => setMode('workshop'),
toAdmin: () => setMode('admin'),
};
return (
<AuthProvider>
{mode === 'sandbox' && <App onSwitchToGame={nav.toGame} onSwitchToWorkshop={nav.toWorkshop} onSwitchToAdmin={nav.toAdmin} />}
{mode === 'game' && <GameApp onSwitchToSandbox={nav.toSandbox} onSwitchToWorkshop={nav.toWorkshop} />}
{mode === 'workshop' && <Workshop onSwitchToSandbox={nav.toSandbox} onSwitchToGame={nav.toGame} onSwitchToAdmin={nav.toAdmin} />}
{mode === 'admin' && <AdminPanel2 onBack={nav.toGame} />}
<AuthModal />
</AuthProvider>
);
}
createRoot(document.getElementById('root')).render(<Root />);
// Configure and unlock audio context on first user interaction
import * as Tone from 'tone';
Tone.getContext().lookAhead = 0.05; // 50ms — tighter than default 100ms
const unlockAudio = () => {
if (Tone.context.state !== 'running') {
Tone.start().catch(() => {});
}
document.removeEventListener('pointerdown', unlockAudio);
document.removeEventListener('keydown', unlockAudio);
};
document.addEventListener('pointerdown', unlockAudio);
document.addEventListener('keydown', unlockAudio);
// Register service worker for PWA
if ('serviceWorker' in navigator) {
window.addEventListener('load', () => {
navigator.serviceWorker.register('/sw.js').catch(() => {});
});
}