- Add procedural UI sound effects (connect/disconnect, engine start/stop, level complete/fail, star earned, hint, navigation) via Tone.js - Live LFO modulation visualization: knobs animate in real-time showing modulated value, ghost dot shows base value, number glows cyan - Fix wire recalculation on zoom/pan/level re-entry (post-layout refresh) - Fix retry button to keep current patch instead of reloading level - Fix default param detection: newly added modules now populate all default params so level checkers work without manual param changes - Add worlds 7-12: Secuencias y Ritmos, Texturas de Ruido, Síntesis Sustractiva, Espacio y Stereo, Técnicas Avanzadas, Gran Final (48 new levels, 144 new possible stars, 288 total stars) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
151 lines
5.5 KiB
JavaScript
151 lines
5.5 KiB
JavaScript
import React, { useRef, useCallback, useState } from 'react';
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const SIZE = 32;
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const RADIUS = 12;
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const STROKE = 3;
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const START_ANGLE = 225;
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const END_ANGLE = -45;
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const RANGE = 270; // degrees
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function polarToCart(cx, cy, r, deg) {
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const rad = (deg - 90) * Math.PI / 180;
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return { x: cx + r * Math.cos(rad), y: cy + r * Math.sin(rad) };
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}
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function describeArc(cx, cy, r, startDeg, endDeg) {
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const start = polarToCart(cx, cy, r, endDeg);
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const end = polarToCart(cx, cy, r, startDeg);
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const large = endDeg - startDeg <= 180 ? '0' : '1';
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return `M ${start.x} ${start.y} A ${r} ${r} 0 ${large} 0 ${end.x} ${end.y}`;
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}
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export default function Knob({ value, min, max, onChange, color = 'var(--accent)', label, unit, formatValue, modulated = false, liveValue }) {
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const ref = useRef(null);
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const dragRef = useRef(null);
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const inputRef = useRef(null);
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const [editing, setEditing] = useState(false);
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const [editText, setEditText] = useState('');
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// Use liveValue for visual display when being modulated, base value for interaction
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const displayNum = liveValue !== undefined ? liveValue : value;
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const clampedDisplay = Math.max(min, Math.min(max, displayNum));
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const norm = Math.max(0, Math.min(1, (clampedDisplay - min) / (max - min)));
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const angleDeg = START_ANGLE - norm * RANGE;
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const cx = SIZE / 2, cy = SIZE / 2;
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const trackPath = describeArc(cx, cy, RADIUS, END_ANGLE, START_ANGLE);
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const fillAngle = START_ANGLE - norm * RANGE;
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const fillPath = norm > 0.001 ? describeArc(cx, cy, RADIUS, fillAngle, START_ANGLE) : '';
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const dotPos = polarToCart(cx, cy, RADIUS - 4, angleDeg);
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// Also show base value indicator when modulated
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const baseNorm = Math.max(0, Math.min(1, (value - min) / (max - min)));
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const baseAngle = START_ANGLE - baseNorm * RANGE;
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const baseDotPos = polarToCart(cx, cy, RADIUS - 4, baseAngle);
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const displayVal = formatValue ? formatValue(displayNum) :
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displayNum >= 1000 ? `${(displayNum / 1000).toFixed(1)}k` :
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displayNum >= 100 ? Math.round(displayNum) :
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displayNum >= 1 ? displayNum.toFixed(1) :
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displayNum.toFixed(3).replace(/0+$/, '').replace(/\.$/, '');
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const handlePointerDown = useCallback((e) => {
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if (editing) return;
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e.preventDefault(); e.stopPropagation();
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dragRef.current = { startY: e.clientY, startValue: value };
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const handleMove = (me) => {
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const dy = dragRef.current.startY - me.clientY;
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const sensitivity = (max - min) / 200;
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let newVal = dragRef.current.startValue + dy * sensitivity;
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newVal = Math.max(min, Math.min(max, newVal));
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if (max - min > 10 && Number.isInteger(min) && Number.isInteger(max)) {
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newVal = Math.round(newVal);
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}
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onChange(newVal);
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};
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const handleUp = () => {
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window.removeEventListener('pointermove', handleMove);
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window.removeEventListener('pointerup', handleUp);
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dragRef.current = null;
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};
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window.addEventListener('pointermove', handleMove);
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window.addEventListener('pointerup', handleUp);
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}, [value, min, max, onChange, editing]);
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const handleWheel = useCallback((e) => {
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if (editing) return;
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e.preventDefault(); e.stopPropagation();
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const step = (max - min) / 100;
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const newVal = Math.max(min, Math.min(max, value - Math.sign(e.deltaY) * step));
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onChange(newVal);
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}, [value, min, max, onChange, editing]);
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// Double-click: open inline text input
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const handleDoubleClick = useCallback((e) => {
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e.preventDefault(); e.stopPropagation();
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setEditText(String(typeof displayVal === 'number' ? displayVal : value));
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setEditing(true);
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// Focus input after render
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setTimeout(() => inputRef.current?.focus(), 0);
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}, [value, displayVal]);
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const commitEdit = useCallback(() => {
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const parsed = parseFloat(editText);
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if (!isNaN(parsed)) {
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const clamped = Math.max(min, Math.min(max, parsed));
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onChange(clamped);
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}
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setEditing(false);
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}, [editText, min, max, onChange]);
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const handleInputKeyDown = useCallback((e) => {
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e.stopPropagation();
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if (e.key === 'Enter') {
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commitEdit();
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} else if (e.key === 'Escape') {
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setEditing(false);
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}
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}, [commitEdit]);
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const handleInputBlur = useCallback(() => {
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commitEdit();
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}, [commitEdit]);
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if (editing) {
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return (
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<div className="knob-container knob-editing" onWheel={(e) => e.stopPropagation()}>
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<input
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ref={inputRef}
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className="knob-input"
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type="text"
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value={editText}
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onChange={(e) => setEditText(e.target.value)}
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onKeyDown={handleInputKeyDown}
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onBlur={handleInputBlur}
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onPointerDown={(e) => e.stopPropagation()}
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/>
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</div>
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);
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}
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return (
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<div className={`knob-container ${modulated ? 'knob-modulated' : ''}`} onWheel={handleWheel} onDoubleClick={handleDoubleClick}>
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<svg className="knob-svg" viewBox={`0 0 ${SIZE} ${SIZE}`}
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onPointerDown={handlePointerDown} ref={ref}>
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{/* Modulation glow ring */}
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{modulated && (
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<circle className="knob-mod-ring" cx={cx} cy={cy} r={RADIUS + 1} style={{ stroke: color }} />
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)}
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<path className="knob-track" d={trackPath} />
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{fillPath && <path className="knob-fill" d={fillPath} style={{ stroke: color }} />}
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{/* Ghost dot at base value position when modulated */}
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{liveValue !== undefined && (
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<circle className="knob-base-dot" cx={baseDotPos.x} cy={baseDotPos.y} r={1.5} />
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)}
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<circle className="knob-dot" cx={dotPos.x} cy={dotPos.y} r={2} />
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</svg>
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</div>
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);
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}
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