fix: complete rewrite of component evaluation system
Major fixes for custom components when used in the main circuit: - Add outputValues[] array for multi-output component gates, so each output port carries its own independent value - readSourcePort() reads the correct port value from source gates instead of always reading gate.value - evaluateComponent() now uses iterative fixed-point evaluation (matching main evaluateAll) instead of a simple 10-pass loop - Store inputIds/outputIds in component definition for consistent port-to-gate mapping across save/load - Renderer reads per-port values for connection color and port glow - Added debug logs for component save and evaluation Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
182
js/components.js
182
js/components.js
@@ -18,15 +18,22 @@ export function saveComponentFromCircuit(name) {
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const outputGates = state.gates.filter(g => g.type === 'OUTPUT');
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if (inputGates.length === 0 || outputGates.length === 0) {
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alert('Component must have at least one INPUT and one OUTPUT');
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return { success: false, error: 'Component must have at least one INPUT and one OUTPUT' };
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}
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// Store the input/output gate IDs in order so we can map ports consistently
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const inputIds = inputGates.map(g => g.id);
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const outputIds = outputGates.map(g => g.id);
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// Create component definition
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const component = {
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id: sanitizeComponentName(name),
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name,
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inputCount: inputGates.length,
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outputCount: outputGates.length,
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inputIds,
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outputIds,
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gates: JSON.parse(JSON.stringify(state.gates)),
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connections: JSON.parse(JSON.stringify(state.connections))
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};
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@@ -37,125 +44,108 @@ export function saveComponentFromCircuit(name) {
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}
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state.customComponents[component.id] = component;
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console.log(`[component] saved "${name}" (${component.inputCount} in, ${component.outputCount} out)`,
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`inputIds=${inputIds}`, `outputIds=${outputIds}`);
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return { success: true, component };
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}
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/**
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* Instantiate a component on the canvas
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*/
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export function instantiateComponent(componentId, x, y) {
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if (!state.customComponents || !state.customComponents[componentId]) {
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return { success: false, error: 'Component not found' };
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}
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const component = state.customComponents[componentId];
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const instanceId = state.nextId++;
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// Create a component instance gate
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const gate = {
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id: instanceId,
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type: `COMPONENT:${componentId}`,
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x,
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y,
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value: 0,
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component
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};
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state.gates.push(gate);
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return { success: true, gate };
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}
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/**
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* Evaluate a component instance
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* Simulates the internal circuit and returns output
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* Evaluate a component instance.
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* Simulates the internal circuit and returns an array of output values.
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*/
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export function evaluateComponent(gate, inputs) {
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if (!gate.component) return 0;
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if (!gate.component) {
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console.warn('[component] evaluateComponent called without component data', gate);
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return [0];
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}
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const comp = gate.component;
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const internalState = {
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gates: JSON.parse(JSON.stringify(comp.gates)),
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connections: JSON.parse(JSON.stringify(comp.connections)),
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nextId: Math.max(...comp.gates.map(g => g.id), 0) + 1
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};
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// Set inputs
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const inputGates = internalState.gates.filter(g => g.type === 'INPUT');
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inputs.forEach((val, i) => {
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if (inputGates[i]) inputGates[i].value = val;
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});
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// Deep clone internal circuit for simulation
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const internalGates = JSON.parse(JSON.stringify(comp.gates));
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const internalConns = comp.connections; // read-only, no need to clone
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// Evaluate internal circuit
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evaluateInternalCircuit(internalState);
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// Map external inputs to internal INPUT gates using stored inputIds
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const inputIds = comp.inputIds || [];
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for (let i = 0; i < inputs.length; i++) {
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const targetId = inputIds[i];
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const inputGate = targetId != null
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? internalGates.find(g => g.id === targetId)
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: internalGates.filter(g => g.type === 'INPUT')[i]; // fallback for old components
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if (inputGate) {
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inputGate.value = inputs[i];
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}
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}
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// Get outputs
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const outputGates = internalState.gates.filter(g => g.type === 'OUTPUT');
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const outputs = outputGates.map(g => g.value || 0);
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// Iterative fixed-point evaluation (same approach as main evaluateAll)
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const MAX_ITER = 20;
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for (let iter = 0; iter < MAX_ITER; iter++) {
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let changed = false;
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for (const g of internalGates) {
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if (g.type === 'INPUT' || g.type === 'CLOCK') continue;
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const inCount = getGateInputCount(g.type);
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const gInputs = [];
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for (let j = 0; j < inCount; j++) {
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const conn = internalConns.find(c => c.to === g.id && c.toPort === j);
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if (conn) {
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const src = internalGates.find(s => s.id === conn.from);
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gInputs.push(src ? (src.value || 0) : 0);
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} else {
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gInputs.push(0);
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}
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}
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let result = 0;
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switch (g.type) {
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case 'AND': result = (gInputs[0] && gInputs[1]) ? 1 : 0; break;
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case 'OR': result = (gInputs[0] || gInputs[1]) ? 1 : 0; break;
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case 'NOT': result = gInputs[0] ? 0 : 1; break;
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case 'NAND': result = (gInputs[0] && gInputs[1]) ? 0 : 1; break;
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case 'NOR': result = (gInputs[0] || gInputs[1]) ? 0 : 1; break;
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case 'XOR': result = (gInputs[0] !== gInputs[1]) ? 1 : 0; break;
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case 'OUTPUT': result = gInputs[0] || 0; break;
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default: result = 0;
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}
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if (result !== g.value) {
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g.value = result;
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changed = true;
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}
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}
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if (!changed) break;
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}
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// Read outputs using stored outputIds
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const outputIds = comp.outputIds || [];
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const outputs = [];
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if (outputIds.length > 0) {
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for (const outId of outputIds) {
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const outGate = internalGates.find(g => g.id === outId);
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outputs.push(outGate ? (outGate.value || 0) : 0);
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}
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} else {
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// Fallback for old components without outputIds
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const outputGates = internalGates.filter(g => g.type === 'OUTPUT');
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for (const g of outputGates) {
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outputs.push(g.value || 0);
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}
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}
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console.log(`[component] eval "${comp.name}" inputs=[${inputs}] → outputs=[${outputs}]`);
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return outputs;
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}
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/**
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* Helper to evaluate internal circuit
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*/
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function evaluateInternalCircuit(internalState) {
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const { gates, connections } = internalState;
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// Simple evaluation - may need optimization for complex circuits
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for (let i = 0; i < 10; i++) {
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for (const gate of gates) {
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if (gate.type === 'INPUT' || gate.type === 'CLOCK') continue;
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const inputCount = getGateInputCount(gate.type);
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const inputs = [];
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for (let j = 0; j < inputCount; j++) {
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const conn = connections.find(c => c.to === gate.id && c.toPort === j);
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if (conn) {
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const srcGate = gates.find(g => g.id === conn.from);
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inputs.push(srcGate ? srcGate.value || 0 : 0);
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} else {
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inputs.push(0);
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}
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}
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// Evaluate based on gate type
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let result = 0;
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if (gate.type === 'AND') result = (inputs[0] && inputs[1]) ? 1 : 0;
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else if (gate.type === 'OR') result = (inputs[0] || inputs[1]) ? 1 : 0;
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else if (gate.type === 'NOT') result = inputs[0] ? 0 : 1;
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else if (gate.type === 'NAND') result = (inputs[0] && inputs[1]) ? 0 : 1;
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else if (gate.type === 'NOR') result = (inputs[0] || inputs[1]) ? 0 : 1;
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else if (gate.type === 'XOR') result = (inputs[0] !== inputs[1]) ? 1 : 0;
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else if (gate.type === 'OUTPUT') result = inputs[0] || 0;
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gate.value = result;
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}
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}
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}
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/**
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* Get input count for a gate type (includes component types)
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* Get input count for a gate type
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*/
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function getGateInputCount(type) {
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if (type === 'CLOCK' || type === 'INPUT') return 0;
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if (type === 'NOT' || type === 'OUTPUT') return 1;
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if (type.startsWith('COMPONENT:')) {
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// Return the component's input count
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return 2; // Default for now, should lookup
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}
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return 2;
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}
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/**
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* Get output count for a gate type
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*/
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function getGateOutputCount(type) {
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if (type === 'OUTPUT') return 0;
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return 1;
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}
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/**
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* Sanitize component name for use as ID
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*/
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32
js/gates.js
32
js/gates.js
@@ -66,9 +66,22 @@ export function getOutputPorts(gate) {
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return ports;
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}
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/**
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* Read the value from a source gate at a specific output port.
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* For component gates with multiple outputs, reads from outputValues[].
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* For normal gates (single output), reads gate.value.
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*/
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function readSourcePort(srcGate, fromPort) {
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if (srcGate.outputValues && fromPort < srcGate.outputValues.length) {
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return srcGate.outputValues[fromPort];
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}
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return srcGate.value || 0;
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}
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/**
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* Compute the output of a single gate given its current input values.
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* Does NOT recurse — just reads source gate .value directly.
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* For COMPONENT gates, evaluates internal circuit and stores all outputs.
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*/
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function computeGate(gate) {
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if (gate.type === 'INPUT' || gate.type === 'CLOCK') return gate.value;
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@@ -79,7 +92,7 @@ function computeGate(gate) {
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const conn = state.connections.find(c => c.to === gate.id && c.toPort === i);
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if (conn) {
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const srcGate = state.gates.find(g => g.id === conn.from);
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inputs.push(srcGate ? (srcGate.value || 0) : 0);
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inputs.push(srcGate ? readSourcePort(srcGate, conn.fromPort) : 0);
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} else {
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inputs.push(0);
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}
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@@ -87,6 +100,8 @@ function computeGate(gate) {
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if (gate.type.startsWith('COMPONENT:')) {
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const outputs = evaluateComponent(gate, inputs);
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// Store all output values for multi-output components
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gate.outputValues = outputs;
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return outputs[0] || 0;
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}
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@@ -115,14 +130,25 @@ export function evaluateAll(recordWave = false) {
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let changed = false;
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for (const gate of state.gates) {
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if (gate.type === 'INPUT' || gate.type === 'CLOCK') continue;
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const oldVal = gate.value;
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const oldOutputs = gate.outputValues ? [...gate.outputValues] : null;
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const newVal = computeGate(gate);
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if (newVal !== gate.value) {
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if (newVal !== oldVal) {
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gate.value = newVal;
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changed = true;
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}
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// Also check if outputValues changed (for multi-output components)
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if (gate.outputValues && oldOutputs) {
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for (let i = 0; i < gate.outputValues.length; i++) {
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if (gate.outputValues[i] !== oldOutputs[i]) {
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changed = true;
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break;
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}
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}
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}
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}
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if (!changed) {
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console.log(`[eval] stable after ${iter + 1} iteration(s)`);
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if (iter > 0) console.log(`[eval] stable after ${iter + 1} iteration(s)`);
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break;
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}
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if (iter === MAX_ITERATIONS - 1) {
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@@ -115,10 +115,11 @@ function drawGate(gate) {
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state.hoveredPort.gate === gate &&
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state.hoveredPort.index === p.index &&
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state.hoveredPort.type === 'output';
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const portVal = gate.outputValues ? (gate.outputValues[p.index] || 0) : gate.value;
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ctx.beginPath();
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ctx.arc(p.x, p.y, PORT_R, 0, Math.PI * 2);
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ctx.fillStyle = isPortHovered ? '#fff' : (gate.value ? '#00ff88' : '#1a1a2e');
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ctx.fillStyle = isPortHovered ? '#fff' : (portVal ? '#00ff88' : '#1a1a2e');
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ctx.fill();
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ctx.strokeStyle = isPortHovered ? '#fff' : '#555';
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ctx.lineWidth = 1.5;
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@@ -185,10 +186,11 @@ function drawComponentGate(gate) {
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state.hoveredPort.gate === gate &&
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state.hoveredPort.index === p.index &&
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state.hoveredPort.type === 'output';
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const portVal = gate.outputValues ? (gate.outputValues[p.index] || 0) : gate.value;
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ctx.beginPath();
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ctx.arc(p.x, p.y, PORT_R, 0, Math.PI * 2);
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ctx.fillStyle = isPortHovered ? '#fff' : (gate.value ? '#00ff88' : '#1a1a2e');
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ctx.fillStyle = isPortHovered ? '#fff' : (portVal ? '#00ff88' : '#1a1a2e');
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ctx.fill();
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ctx.strokeStyle = isPortHovered ? '#fff' : '#555';
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ctx.lineWidth = 1.5;
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@@ -205,7 +207,10 @@ function drawConnection(conn) {
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const toPort = getInputPorts(toGate)[conn.toPort];
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if (!fromPort || !toPort) return;
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const active = fromGate.value === 1;
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// Read correct output port value for multi-output gates (components)
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const active = fromGate.outputValues
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? (fromGate.outputValues[conn.fromPort] || 0) === 1
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: fromGate.value === 1;
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const midX = (fromPort.x + toPort.x) / 2;
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ctx.beginPath();
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