Double-clicking a knob opens an inline text input for precise value
entry. Enter confirms, Escape cancels, blur auto-commits. Value is
clamped to the knob's min/max range. Styled to match the synth theme.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Replace elementFromPoint with bounding rect distance search for port
detection. The SVG wire overlay was intercepting pointer events,
requiring users to wait for animations before connecting. Now finds
the closest port-dot within 18px radius regardless of z-index.
- Add hint system: concept text hidden behind "Mostrar Pista" button.
Using the hint permanently caps the level at 2 stars max. Reiniciar
resets the penalty. Visual feedback in objectives and completion screen.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Gamified synth learning inspired by Turing Complete. Progressive puzzle
system teaches oscillators, waveforms, frequency, and mixing through
hands-on module patching. Includes world map, level progression with
3-star rating, target audio playback, solution validation, and
localStorage persistence. Sandbox mode still accessible via button.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The Part events were pre-converted to seconds via Tone.Time().toSeconds(),
making the BPM setting ineffective. Now uses bars:quarters:sixteenths
notation so the Transport BPM actually controls playback speed.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Fix mouse coordinate scaling in piano roll when canvas is zoomed
(getBoundingClientRect returns visual size, now dividing by scale ratio)
- Replace Megaman melody with Super Mario Bros overworld theme
- Tune chiptune preset: faster BPM (200), snappier envelopes, brighter
filter, less delay/distortion for cleaner NES sound
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Fix wires not recalculating positions on zoom until panning
- Add MIDI file import button to Piano Roll (parses .mid files)
- Allow envelope release to go to 0 (was clamped at 0.001)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add step sequencer (16-step with note/gate editing) and piano roll
(canvas-based MIDI editor with draw/erase tools). Includes a Megaman-style
melody in C minor. Chiptune preset now uses piano roll instead of keyboard.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Replace fragile DOM position matching in finishConnection with
data-module-id/data-port-name/data-port-direction attributes
- Add nearby port detection (8px radius) for easier connections
- Wire glow effects with drop-shadow filters
- Port dots z-index above wires for reliable click targeting
- Chiptune demo preset: 2x square osc, envelopes, VCAs, mixer,
filter, delay, distortion, scope — full 8-bit signal chain
- "Chiptune Demo" toolbar button to load the example
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>